Table of Contents - A handy way to check out my articles by topic
My most recent Guides:
As an Amazon Associate I earn from qualifying purchases.
You can reach me at: powerscorerpg@gmail.com

Wednesday, September 14, 2022

Dungeons & Dragons Animated Series Ep. 27

This one is... not great. 

You can buy the complete series right here

Check out the previous episode recaps: 

Part One (Episodes 1-6)
Part Two (Episodes 7-13)
Episode 14
Episode 15
Episode 16
Episode 17
Episode 18
Episode 19
Episode 20
Episode 21
Episode 22
Episode 23
Episode 24
Episode 25
Episode 26
Episode 27
Episode 28

Episode 27 - The Winds of Darkness

This is the last episode of the series. However, there is an audio version of the actual final episode of the series included in the DVD set. We'll cover that one next time.

The episode starts off in chaotic fashion. Hank's leg is fading away? A scarecrow is menacing the group with magical fog. Bobby runs into a village for help, where a mob is accosting an old woman.

The mob disperses, and the woman seems friendly enough. She has a shack built on a cart pulled by an ox or rhino or something. When Dungeon Master's name is mentioned, the woman seems to know who he is.

Back in the scary forest, Hank vanishes.

Bobby and the woman, Martha, arrive. The scarecrow flees.

It would be kind of cool, for a party to have a mobile shack like this as a home:

Martha says the scarecrow is a "darkling." He can control an evil fog. Once the darkling takes its victims away, they are never seen again.

Dungeon Master shows up and says that he can't help Hank. Martha mysteriously claims that Dungeon Master ruined her life.

The group blames Dungeon Master for what happened to Hank.

Martha wants to take the group to a town called Mindral, but they insist on trying to save Hank.

We learn a little bit of darkling lore: The darkling appears for only 3 nights every 33 years, taking one victim each night. Once he takes 100 victims total, his winds of darkness will destroy all light in the Realm, forever.

The group arrives at Mindral. Martha heads in alone to find a place for them to stay.

The darkling lurks nearby, sending his fog to snatch Presto.

Presto tries to use his hat, but he uhh drops it and nothing happens.

Martha returns, seeing the group struggling against the fog. Martha emits a globe of light to protect the heroes.

The darkling ends up taking Martha's little furry pet.

Martha wants to flee. The group urges her to stay. She says that Dungeon Master told her the same thing once. She takes her cart and leaves, telling them they can find the darkling in the Grotto of Darkness.

Dungeon Master shows up and urges the group to defeat the darkling, as he probably doesn't have anything else to finish the session.

Martha decides to turn around. We see that the beast pulling her cart has a rhinoceros horn, but it has two prongs on the end.

At the grotto, Martha battles the darkling.

Presto's hat actually does something. He drains the darkling's fog into his hat. Then, Martha blasts the darkling with light.

In the grotto is a dungeon, where all of the victims of the darkling are. Hank is among them, as is Martha's pet.

That's it.

This is like... a new DM who has a pet NPC that does everything important in the adventure while the players just sit there. This was Martha's show. The heroes did nothing.

The worst part is how they built up the darkling as this unstoppable foe, and yet Martha defeated him with ease. She just shined light at him, and it was over. What was she so scared of?

A pretty terrible way to close out the show. But! We do get to check out Requiem, the actual final episode of the cartoon.

Stuff that Presto's Hat Does:

62. Drains the darkling's fog.


No comments: