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I finally sat down and looked in the adventure to get a look at the material Chris is running the group through. Citadel Adbar is detailed on page 78. You can read up more on the citadel here, it's been in a number of older D&D products.
Without spoiling anything, the events that occur in the citadel will likely lead to the group going to one of the coolest places in the adventure. That locale is very large and will likely take up many sessions.
(Anna) Evelyn - Human Paladin of Lathander
(ProJared) Diath - Human Rogue
(Nathan) Paultin - Human Bard
(Holly) Strix - Tiefling Sorcerer
Last time, the group fought hill giants and their owlbear, Hootie, died giving birth to a baby owlbear. The heroes made steaks and jerky out of poor Hootie. I hope you appreciate how hard I've been fighting off the urge to make an extremely dated dad joke about Hootie and the Blowfish.
The heroes arrive at Citadel Adbar, the place that Zog was trying to deliver a message to. Zog died last session, too.
The group is permitted to enter, and they explore the settlement inside. Chained to a dais is an ogre. Children are pelting it with rocks. Diath has flashbacks to when that happened to him in Barovia. This is not in Storm King, so I wonder why Chris put this here?
The group is happy to see that there are shops here. Evelyn buys some clothes and is quite excited to get out of her Barovian garb. She wants white and gold clothing and plops down 20 gold for it!
Diath wants to buy actual adventuring supplies. Strix tries to sell a hag's heart but it doesn't go so well. Simon aka Murderbot holds Paultin's hand and looks around suspiciously. The dwarves seem to be quite curious about him.
Simon starts juggling, Paultin plays accompanying music. The dwarves gather round. Evelyn says proudly, "That's my family."
Elizart Urgray, a dwarven noble, wants to hire Paultin to be a performer. He offers a five year deal. The group can stay with them. Paultin doesn’t agree to the deal, but the crew will stay with them, at least for the night.
The group eats with the clan. They learn that the king has a bounty out on certain monsters. He pays 10 gp per orc head and 100 gp per giant head.
The adventurers learn that these dwarves mixed with a "lower" clan and there are still some lingering racial divisions over it. The dwarves suffered during the War of the Silver Marches and apparently King Harnoth isn't doing so well. The dwarves say that the King has been acting strangely.
The group avoids drinking dwarven booze, except for Paultin. Paultin is able to handle it just fine. He does get pretty drunk, though.
A drunk dwarf has taken a shine to Strix. He kind of follows her around and tries to work up the courage to ask her out. Strix becomes alarmed at this and casts a spell to turn herself into Strahd. The other heroes see Strahd and freak out. Strix then turns herself into gaseous form and slides into the vents to make a strategic withdrawal.
Paultin sleeps in a dwarf-sized bathrobe. The group is extremely amused by this, particularly when it is determined that he is not wearing any pants. He's still a bit drunk.
The group is roused that same night and go before the king. His advisers are unsettled and somewhat upset. A large group of dwarven guards with mithril shields looks on.
The king explains that he he had sent out a dwarf champion named Jasper Dimmerchasm to check out giant activities and he has gone missing. He goes on to say that Fire Giants are gathering in an old forge called Ironslag. The King wants to know why and what they’re doing there. See what's happening there and report back.
Ironslag was at one time a place that forged magic weapons.
Diath says they'll do it if the dwarves will help them get to Waterdeep. Agreed! This is the least greedy D&D group ever. The advisers are not happy with the king and are mumbling to each other.
The King wants someone to accompany them. This person’s name is...
Suddenly, the honor guard dwarves drop their shields, pull out their crossbows and one takes a shot at the king. Roll initiative!
Eep. Evelyn didn't bring her weapons. Diath chucks her a dagger. Would have been funny if he rolled to hit and missed.
The dagger is tiny and Diath passes his low-rolling curse to her. She is not pleased.
The King is curled up in a ball. A dwarf comes over to defend him. Some of the dwarf guards are attacking, others are trying to stop them.
There is banging on the door. The King wants someone to unlock the doors.
Diath and Evelyn are positioned by the king fighting three dwarves. Evelyn casts shield of faith and flavors it by handing Diath a little prayer sheet. Diath isn't sure what to do with it. Eat it? Smoke it? Chris suggests he wipes his butt with it. Whatever he does, it works.
Murderbot has run out of darts. Paultin busts out the sunsword! He slices up a dude.
The doors burst open and a horde of dwarves rush the honor guard and bring them down. The group observes the "dwarf-on-dwarf" battle royal and shrugs. That's where we stop.
I like these laid back episodes the best. It is fun to watch the group chew scenery and goof around. It never drags and they are very careful not to step on each others toes. I think they’re a really good example for new players to follow.
I am wondering how long Chris is going to use Storm King material. I would LOVE to see this group go through the Tomb of Horrors or White Plume Mountain (from the upcoming Tales from the Yawning Portal). I mean… wow. Maybe once they get to Waterdeep?