tag:blogger.com,1999:blog-422181426312081107.post6636084343427724598..comments2024-03-23T05:46:31.832-07:00Comments on Power Score: Dungeons & Dragons - Foreshadowing Chris Perkins AdventuresSeanhttp://www.blogger.com/profile/07263753821685936593noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-422181426312081107.post-20712505644047596322021-02-08T04:08:40.802-08:002021-02-08T04:08:40.802-08:00I really happy found this website eventually. Real...I really happy found this website eventually. Really informative and inoperative, Thanks for the post and effort! Please keep sharing more such blog. <a href="https://www.klantenservicenummer.co/facebook/" rel="nofollow">Facebook Telefoonnummer</a>Elinathomashttps://www.blogger.com/profile/17169692998380075272noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-30385432202982372172021-01-19T04:29:30.741-08:002021-01-19T04:29:30.741-08:00I have often said that my primary role behind the ...I have often said that my primary role behind the DM screen is to entertain my players, which includes keeping them in suspense. Suspense heightens anxiety and uncertainty, and one way to create suspense in a D&D game is to put characters in jeopardy and then cut away to something else, thus leaving players anxious. Take the Wednesday night group, which was all but obliterated in our penultimate game session. Instead of picking up where the campaign left off and answering the big question on their minds Are the characters truly dead? I went somewhere else entirely and kept the players in suspense for 20 minutes.<br /><br />for more information <a href="https://ext-5606718.livejournal.com/2482.html" rel="nofollow">go here</a>Angel charlshttps://www.blogger.com/profile/05004327337415679833noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-38679796922376540612016-12-28T18:02:18.301-08:002016-12-28T18:02:18.301-08:00Jason R: After I read your comment, I looked this ...Jason R: After I read your comment, I looked this adventure up. I am going to run it! Thanks for the suggestion, I would have missed it.Seanhttps://www.blogger.com/profile/07263753821685936593noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-46244266429811141512016-12-21T17:15:27.570-08:002016-12-21T17:15:27.570-08:00Speaking of Chris Perkins adventures, I really lik...Speaking of Chris Perkins adventures, I really like Dragon's Delve from Dungeon #62 as part of a dwarves-centric campaign. It's got some interesting dynamics going on with the dwarves, an interesting spin on both the driving force behind the adventure start and the identity of the main villain. As a bonus, the cool player map and great pencil art are super visuals.Jason Rhttps://www.blogger.com/profile/10308752560098089761noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-24370753789873921492016-12-20T11:52:09.438-08:002016-12-20T11:52:09.438-08:00Ryan: Online is cool but the conversation thing is...Ryan: Online is cool but the conversation thing is really weird. It's better than I thought it was going to be!<br /><br />Jason R: Downtime I think I would set up over email and then pull the trigger on at the start of a session if something was going to happen.<br /><br />Garrett: That is a fantastic idea. I am definitely going to try that. There's an adventure I'm going to run that is very mega-dungeon-y and I think this might be the best approach to it. Thank you!<br /><br />Ashley: I never know what details to cut or not! I tend to write too much so I try to trim out stuff. I'll try and edit that in. Thank you, you were great!<br /><br />Kevin: There is no article about the perkins method (i should probably write one!). When I talk about it, I just mean the way he ran 4e and now 5e curse of strahd - his sessions contain one big encounter and that's it. It seems to work really well and potentially cuts down on your prep time in a major way. The trick is in knowing how to take a published adventure and run it in that fashion.<br />Seanhttps://www.blogger.com/profile/07263753821685936593noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-44869355840177752622016-12-19T19:15:06.151-08:002016-12-19T19:15:06.151-08:00Hello Sean,
I have absolutely loved this articles...Hello Sean,<br /><br />I have absolutely loved this articles about the online games. Lately, I am addicted to reading modules and attempting to run them as one shots. So these articles have been hitting close to home! <br /><br />One thing that you have mentioned that is interesting me is the whole Perkin's Method you continue to bring up. Is there a place I can read about this at all?<br /><br />Thanks!Kevinnoreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-72823752486174207702016-12-19T05:31:09.565-08:002016-12-19T05:31:09.565-08:00Well, technically I only took down one sniper; you...Well, technically I only took down one sniper; you missed the part where Gurn charmed the last one, introduced himself as Finy, and talked the tiefling into telling him where his secret base was so they could get drinks together later. That was probably one of my favorite moments from Saturday, although– again– the whole thing was a blast. Everyone was on the ball and great to play with. Yourself included!Ashleynoreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-88378182343430742932016-12-18T20:20:57.373-08:002016-12-18T20:20:57.373-08:00Sean, you mention struggling with running megadung...Sean, you mention struggling with running megadungeons and not making them boring. I've run into the same thing in the past. One of my favorite 3E campaigns is Return to the Temple of Elemental Evil. Huge challenge in running that dungeon and making it feel alive. However, I recently ran across some advice that mentioned trying to run a megadungeon as a city. Treat various areas of the dungeon as you would districts. Consider the interaction between its denizens as you would between factions in a city. Which groups are allies? Which compete over territory? Etc... Afterwards, it made me want to take another swing at ToEE with that perspective. Since you embrace running city adventures, I wonder if a similar approach could work for you?Garretthttps://www.blogger.com/profile/10538276035480782909noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-78696765908363291602016-12-18T17:17:40.373-08:002016-12-18T17:17:40.373-08:00I understand what you are trying to accomplish wit...I understand what you are trying to accomplish with the two key encounters per session. What about all the downtime activities of a more mundane nature that the group might want to do from time to time? Would you use the one-on-one sessions to handle those?<br /><br />I am looking forward to these being on YouTube!Jason Rhttps://www.blogger.com/profile/10308752560098089761noreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-82154438161772421102016-12-18T16:27:29.115-08:002016-12-18T16:27:29.115-08:00Fun write up! Cool to see the overlap between all ...Fun write up! Cool to see the overlap between all three online games. How does the online style compare to your face to face experience? Is there any feedback from it that you would incorporate into your tabletop games?Ryannoreply@blogger.com