tag:blogger.com,1999:blog-422181426312081107.post4666483368640725944..comments2024-03-23T05:46:31.832-07:00Comments on Power Score: How to Recover From a Bad Game of Dungeons & DragonsSeanhttp://www.blogger.com/profile/07263753821685936593noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-422181426312081107.post-89469651148353256112016-04-23T13:43:33.059-07:002016-04-23T13:43:33.059-07:00One of the errors I think GM are prone to make is ...One of the errors I think GM are prone to make is to let combat encounters become a drag, a long fight can still be entertaining if you put effort into it, have the enemies talk to the players, attempt to escape, plead for their life or bargain, or generally have them attempt other strategies or take actions beyond the ones stated in the manual, I hate it when GMs treat enemies (especially bosses) as damage sponges that just spam the most effective action they can muster over and over until you make them stop moving, it gets especially frustrating if the players are getting bad rolls on top of it, further contributing to make the combat feel like a choreAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-422181426312081107.post-18536173334164391372014-11-15T05:17:07.694-08:002014-11-15T05:17:07.694-08:00great post
interestingly your section The Bottom ...great post<br /><br />interestingly your section The Bottom line, about running your game like a TV show or Film.<br /><br />Myself and another GM/Player in our group have had a similar discussion after one of our other gaming group members said this was a bad thing! <br /><br />We are still not sure what he means by that either<br />JPnoreply@blogger.com